eso sharpened vs precise pvp

Theoretically, if an enemy NPC had 25000 armor, they would mitigate 50% of your damage. So our 20k attack would hit for 20k. Then with the same build but inferno staff, it went boom. Expansions include base game? With spell pen gear, you dont gain any more from it. AoE (Area of Effect) damage is any damage dealt that hits multiple targets or covers an area that would have the potential to hit multiple targets. on a one-handed weapon, nirnhoned will add about 147 weapon damage to gold. 345k. So if you divide 833 by 21912 you will see that it is a 3.8% bonus to critical chance. I recorded what Funnel Health gave. Privacy Policy. Just weapons changed. Sera67 5 years ago #3. You can also deconstruct items with the Sharpened trait to have a chance to obtain the material. acronym of Most Effective Tactics Available is written META. Some pieces of this big puzzle only make a small difference, and others a bit more. The meaning of meta isnt most used or best in slot. Finally a reason not to play League of Legends. On weapons, sharpened is generally more damage unless you're fighting squishy enemy and already have a lot of penetration. Sharpened is usually prefered over Nirnhoned, for DD at least. In ESO, Critical Chance is a bit different from most other games and built around a system with flat number amounts instead of percentages. If you have penetration from light armor, spinner, and lover (about 11k total), no CP, adding sharpened might give you nothing against a light player or overworld enemy due to overpenetration, but 4-5% against a medium or heavy player. sharpened vs. infused vs. charged on a pug stamblade However, each time these are summoned, 1 less pillar comes out than on the previous time. Stamina weapons scale too low on that front. And remember, these numbers will be lower in actual combat situations due to dealing with mechanics. By using the affiliate links below, this helps support my channel by giving a small % back to me when you order. Roaming the Deadlands. so basically which is the best trait in general. Heavy attacks take longer than 1 second to perform so this will push that time back a bit. Those abilities are: Abilities from non-weapon skill lines will not trigger your enchantments. Sharpened is still the go, it's not borked like it used to be but it's still worth having. No other buffs were running than food. So what is the best trait for me to use? Since the internal cooldown of abilities are 1 second, the closer you can get to a 1:1 ratio, the better. To start off, we will take a look at the Armor Penetration system. Also so far I was using hundings on body but I am considering to try NMG. Sharpened vs Precise I'm currently do 39k DPS self buffed with just Ele Drain on my MagSorc, I use a Precise Moondancer Lightning staff and a Nirnhoned vMA staff. I tried a spelldamage build with dualwield. Also, Crits give ultimate. Back bar should always be infused. This means that no ability, unless specified in the tooltip, can be activated until 1 second after the previous ability was activated. Meta as used in gaming these days is laughable because its probably the opposite of the actual meaning. It sucked. ashlyn 72" ladder bookcase / la montagne jean ferrat partition piano pdf / eso sharpened vs precise pvp. Now with the Shadow Stone and Major/Minor Force, Precise becomes so close to Infused for pure single target that many will choose it for various other reasons (splash damage, works while CC'd, needs recharging half as often). This is because none of the passives that are gained from the Heavy Armor skill line grant damage bonuses. You can also find some video examples in the Weaving Guide. We rely too much on med attack weaving as dk. It can be crafted into a weapon piece at, and only at, its creation. This was with a stamina build and a while ago. Ele drain works groupwide. Youll want to make sure to coordinate with your group on what abilities/sets are being run so you know how much penetration to bring on your end. The common traits you will see used on weapons for DPS are the following: The common traits you will see used on armor for DPS are the following: Divines is the optimal trait, but Infused is not far behind on your big pieces (Head, Chest, and Legs.). If you are a low Champion Point level and dont have many points to put into the penetration CP, you may see better results with The Lover. people really dont know the meaning of the word meta I am assuming still. In optimised raid groups, with high uptimes on major force, precise front bar is better. I ran a series of damage tests with VR14 NB mage. Privacy Policy. NIRNHONED VS. SHARPENED VS. PRECISE Elder Scrolls Online Swords are generally the strongest for Area damage, Axes for Single Target damage, and Mauls for PvP, where enemies have higher resistances. In that case, powered as a trait might be nice. ALL RIGHTS RESERVED. Other Weapon traits Nirnhoned is so simple man. Is the DoT from Brimstone Wardens' Wildfire cleansable? It has no effect on other enemies. Sometimes abilities will have both of these components, where the initial hit deals direct damage, but there is also a lingering damage over time that is left behind as well. and our Skinny Cheeks Gaming has been playing The Elder Scrolls Online for a long time and has knowledge of all classes. The last step in the rotation is using your Direct Damage abilities. As a Magicka damage dealer you will generally focus into abilities that use magicka as the resource and as a Stamina damage dealer you will focus into abilities that use stamina. Then you move on to your Single Target DoT abilities (if you have a specific target that has a high priority.). Instant Cast abilities happen right when you press the button. Overland enemies (Questing, Delves, and Public Dungeons) have 9100 armor. Other times, content is just more difficult if the damage output is low. For more information, please see our I've read mix threads, on it. are equally important. Magicka DPS are really limited to one weapon type, and that is the Destruction Staff. There are 2 common ways to light attack before your abilities. When does the Gold Edition voucher code expire? By Depends on a few things. sharpened or nirnhoned for dps on destruction staffs? What does this mean? For example, you can have an AoE DoT, or AoE Direct Damage. Bal Sunnar . Spell Damage increases the damage that your Magicka based attacks hit for and Spell Critical increases the chance for each of those hits to be a critical strike. Armor Penetration is the means in which we cut through the armor to get more of our actual damage value instead of the mitigated value. The difference in these types comes from the Ancient Knowledge passive. Very interesting stuff, thank you everyone for the testing! Arcanist Builds (Work in Progress) Arcanist Class Skills Reveal; ESO Arcanist Class Guide; Necrom. Top posts may 29th 2016 Top posts of may, 2016 Top posts 2016. For example, a standard set bonus for critical chance is 833 critical. Additional 5k resist instead of 5k penetration. For example, you can play as a Magicka Sorcerer or a Stamina Sorcerer. Does anyone have any information on the traits for pvp I was honestly thinking sharpened since everyone has a lot of resistance in PvP. I am running the more or less standard build with poison arrow, endless hail, caltrops, vigor and leeching on BB, surprise attack, blood craze, assassin blade, trap and focus on FB. Magicka increases your resource pool for using Magicka based abilities and also, similar to Spell Damage, it increases the damage that your Magicka based attacks hit for. . So we rely on Jules for this one, Just give us some base numbers for mage vs apprentice (damage numbers). Spell penetration will almost always add more damage output than the ~150 weapon damage from nirnhoned. But for fair measure you shoukd do a 1 minute fighttime test aswell. NOTE: I do not have a spare nirnhoned staff to test stuff. Infused is considered best for pvp and pve damage dealers, then Nirn, then Sharpened. 21912 Critical equals a 100% chance to critically strike. acronym of Most Effective Tactics Available is written META. Join. Sharpened = armor penetraion %. Having good DPS in ESO (Elder Scrolls Online) becomes more crucial as you work your way from the easiest to the hardest content in ESO. A Reddit community dedicated to The Elder Scrolls Online, an MMO developed by Zenimax Online. Generally the easiest rotations are referred to as static rotations because they repeat themselves after a certain point. Now a few reasons you might want Infused: Precise OP. 5light 2 heavy. i have one dagger with sharpened with 1335 weapon damage, and one dagger with nirnhoned and weapon damage is 1481. All weapons are VR14 legendary Torug's Pact. They are as follows: You can find the % chances to trigger and more specific details on the Status Effects Guide. You press the button and the 1st hit lands immediately, followed by 4 more hits over the 0.6s channel. So if I hit with an attack that should deal 20k damage, it would only deal 12720 damage. Cookie Notice No the best trait for weapons is sharpened Nirn comes 2nd the fact that why the nirn is expensive is because its rarer compered to sharpened stone. Congrats on sticking it through until the end! If you try and activate your ability too quickly, your light attack will not fire and you will miss out on its damage. So for the standard 1487 Physical Penetration set bonus, 1487 of the enemys armor is ignored. meta is a concept that is an abstraction behind another concept. Precise = crit (damage or chance?). How to Join thief guild without the dlc and eso membership? sharpened or nirnhoned for dps on destruction staffs? I know a lot of content creators are using nirn on their weapons whether they are magic or stamina builds. What is then left for me as a stamina based damage dealer for most damage output, is armor reduction, crit chance and elemental damage. Remember, the higher this number, the better! 2023 GAMESPOT, A FANDOM COMPANY. If I meet a skeleton or something.. Have no clue how much armor it have. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire. Guessing the difference is extremely small and probably not worth stressing about, unless you are a really competitive and optimized raid group. This will be my complete beginner guide to being a PvE damage dealer in ESO (Elder Scrolls Online). Just make sure you arent letting your DoT abilities fall off for too long, you are landing your light attacks between each ability, and you are operating as closely to the 1s GCD as possible. Can someone give me some numbers for comparison? Builds generally have a high enough Critical Chance / Rating that this large bonus to Critical Damage outweighs the other Mundus Stones.

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